6 Ways to Capture Magic in the Studio

Use these tips to improve your work in the studio and take your sound to new heights.

Output Teaches Creating Audio Plugins with C++ and JUCE

Build the skills to develop your own performance-ready audio plugins with C++ and JUCE.

Kadenze Student Spotlight: David Currie

Student David Currie talks about his range of diverse creative programming works.

How to Get the Most Out of Creative Project Management

Before diving into a project, it’s crucial to have an organized plan to help you accomplish your goals in a…

Storytelling in Pixels: Brian Moriarty On Crafting Inspired Game Design

Developer Brian Moriarty reveals his inspiration for Perlenspiel and pursuing artistry over profit.

Unity Technologies and USC Launch Online Game Design Course, Hosted on Kannu LMS

This adaptive online course teaches learners how to design and publish their own game.

Announcing Dr. Brad Haseman’s Appointment as Executive Vice President

We're excited to introduce Dr. Brad Haseman as our newly appointed Executive Vice President.

Immersive Tech is Making the Museum Experience Even Better

More museums are turning to augmented reality as a tool for making exhibits come to life.

10 of the Best Reads to Cultivate Innovative Thinking

Add these titles to your artist reading list.

Must-See Digital Arts Conventions You Can’t Miss

From engineering to music tech, these digital arts conferences offer something for everyone.

Film of the Future: Adding Dimension to Narrative With VR

Filmmakers are using VR to give audiences a new kind of movie experience, with transformative results.

5 Tips For Building A User-Friendly Interactive Website

Draw more visitors to your site with interactive web design.

In the Background: Brian Eno and the Making of Ambient Music

Brian Eno's Music For Airports was the first album released under the genre ambient music.

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Stanford Presents Digital Audio Signal Processing in Faust

Gain proficiency in Faust so you can learn to implement various sound synthesis techniques.

WPI’s Brian Moriarty Teaches the Fundamentals of Microgame API

Learn about the fundamentals of a microgame API using Perlenspiel.